The Nintendo 64 was Nintendo's third home console. It
was released in June 1996 in Japan and two months later in the United States.
It was Nintendo's last system to use ROM-cartridges. Nintendo opted for this due to quick loading times, however the cartridges held less information then CDs that other companies were using at the time. Nintendo developed a disk system called 64DD. It was only released in Japan and was deemed a failure. Many game developers decided not to release games for the Nintendo 64.
The system was released alongside Super Mario 64 and Pilotwings 64. It retailed for $199. It's slogan was "Get N, or get Out!" It sold nearly 33 million units.
Nintendo 64 Information
CPU Information
64-bit MIPS CPU
94 MHz clock speed
32 KB L1 cache
Bandwidth: 250MB per second
GPU Information
64-Bit RISC
62 MHz clock speed
Bandwidth: 1GB per second
Overall Performance
Up to 100,000 polygons per second
Memory
4MB D-RAM (Additional 4MB with extension)
Sound
Stereo
64 audio channels (PCM)
Storage
256KB to 1MB removable controller pak
Some cartridges feature onboard storage for game saves
Connections
4x controllers
1x memory expansion slot
Supported Media
N64 Cartridge 64 to 512 MB
Nintendo 64DD (Japan only)[an error occurred while processing this directive]